Jump to content
Lowepost

OFX plugins


Recommended Posts

Tiffen works quite fast.

Also can recommend BorisFX (Continuum and RED).

Works pretty solid and fast.

However, 99% of the time, people use OFX to either

- denoise

- timewarp

- apply grain

 

Everything else I've seen only rarely being used.

  • Like 3
Link to comment
Share on other sites

Neat Video is king for NR, but since I´ve begun using Resolve 12.5 Studio, I am using Neat less, since Resolve has a improved NR. The built-in NR is real time in many cases, depending on your hardware, and it render caches quickly if needed.

Film Convert is also cool, mainly for film grain but Resolve 12.5 Studio has got built-in Film Grain now, so if this does a good job, then I will most probably start using the built in solution instead. Film Convert also includes the possibility to mix in "film color" and "film curves" to create a quick "filmstock" look. But defaults seldom work, so it needs some tweaking in conjunction with your normal grading tools. 

/ Dylan

  • Like 3
Link to comment
Share on other sites

Great insight @Dylan R. Hopkin! I like to keep it clean, and I prefer not to use plugins unless I need to. I remember the first versions of Resolve and how slow the NR was. I haven't gotten into the feature since the original version because it gave such a bad impression. The feature was überslow and made the system crash every time. 

It could be quite interesting if BMD could make grain that can compete with the real grain plates out there.

 

 

Link to comment
Share on other sites

On 07/09/2016 at 11:37 AM, Nicolas Hanson said:

Great! Do you have any experience with Red Giant's OFX products?

Nope, as I mainly use SCRATCH, and Red Giant is not available for that :/ .

  • Like 1
Link to comment
Share on other sites

  • 2 months later...

Since the release of Resolve 12.5 it is possible to compile custom OFX plugins specifically for the software. The DCTL option is a quicker and easier approach to custom scripting (and an excellent one at that), but when adjustable parameters are required you'll need OFX.

Given the potential for open source expansion (and emulation of features present in other software), I'm a bit surprised it hasn't become a bigger deal. Perhaps it will in time.

I've put together a few examples. Most are both CUDA and OpenCL compliant. The plugins are for Mac OSX, but the source files for compiling on other platforms are included, plus the DCTLs work cross-platform (Studio version).

 

https://github.com/baldavenger

 

http://liftgammagain.com/forum/index.php?threads/dctls-and-resolve-ofx.7046/

 

 

  • Like 4
  • Thanks 1
Link to comment
Share on other sites

On 7.12.2016 at 5:41 PM, Paul Dore said:

I've put together a few examples. Most are both CUDA and OpenCL compliant. The plugins are for Mac OSX, but the source files for compiling on other platforms are included, plus the DCTLs work cross-platform (Studio version).

Thank you very much Paul, I will definitely download and try. 

Link to comment
Share on other sites

  • 4 weeks later...
  • 3 weeks later...

Paul, are those free open source plugins for Resolve?

I extracted them and copied each *.ofx file into C:\Program Files\Common Files\OFX\Plugins

I also tried copying the folders *.ofx.bundle into the ...OFX\Plugins folder.

But I don't see them in the Color Page's OFX Library folder.

Edited by Daniel Peter Moretti
  • Like 1
Link to comment
Share on other sites

  • 3 months later...

Some updates and additions since the last post. There are now 16 plugins, and all available for macOS, Win x64, and Linux.

Balance
BlueBox
ChannelBox
FilmGrade
HueConverge
HueKey
LiftGammaGain
LumaKey
Matrix
Qualifier
ResolveMath
ResolveMathxtra
SaturationKey
SoftClip
TwelveWay
VideoGrade

BaldavengerOFX macOS


BaldavengerOFX Win x64


BaldavengerOFX Linux

 

Hopefully they'll be of some use.

 

 

  • Like 1
Link to comment
Share on other sites

On 5/19/2017 at 6:58 PM, Paul Dore said:

It's an attempt at emulating Baselight's FilmGrade.

Thought the log and pivot controls were exactly the same, except for the Baselight's exposure tab that is identical by moving the three offset sliders in DaVinci simultaneously up and down.

Link to comment
Share on other sites

  • 1 month later...

Hello Paul, thank you to take the initiative in developing solutions for our dear Davinci Resolve.

I need some manual or a simpler explanation of how it works.
Example: ResolveMathxtra.ofx

I did not understand what I should do ...
Could you explain me how to use it?

Thank you!

Link to comment
Share on other sites

  • 1 month later...
  • 2 weeks later...
  • 3 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...