dermot.shane January 22, 2018 Share January 22, 2018 Mocha remove is in the Resolve BCC ofx package 1 Link to comment Share on other sites More sharing options...
Aaron Rosapepe January 22, 2018 Share January 22, 2018 2 hours ago, Nicolas Hanson said: Mocha Pro is a standalone app but it also comes bundled with After Effects. A typical workflow is to generate the tracking data inside Mocha but to do the final composite elsewhere. It's definitely capable of handle complex skin situations. Unfortunately the light version included with AE doesn't have the "remove" panel. I really want to experiment with making the clean plate in Photoshop and seeing how well Mocha Pro interpolates the data (especially the match lighting feature). If I get a chance to play around with it, I will report back! 1 Link to comment Share on other sites More sharing options...
Bruno Mansi January 22, 2018 Share January 22, 2018 (edited) I would also advise anyone using Mocha with After Effects to take a look at MochaImport+. It's essentially a script that you install in AE that adds a lot of extra functionality to the tracking data that gets brought into an After Effects layer. Take a look at this link that describes the features... https://mamoworld.com/mochaimport-mini-tutorials I can particularly recommend the Stabilized Precomp function. It's something I've used on many occasions. Edited January 22, 2018 by Bruno Mansi 2 Link to comment Share on other sites More sharing options...
Aaron Rosapepe January 27, 2018 Share January 27, 2018 This looks like a cool course if one has access to Flame:https://youtu.be/oa7g8Oj4HJo Be great to see a course like this for Fusion! Link to comment Share on other sites More sharing options...
Andrew Bode March 4, 2018 Share March 4, 2018 On 1/22/2018 at 2:04 PM, Bruno Mansi said: I can particularly recommend the Stabilized Precomp function. It's something I've used on many occasions. This. I can't imagine having Mocha Pro/AE and not owning MochaImport+. Link to comment Share on other sites More sharing options...
Ross Shain May 18, 2018 Share May 18, 2018 (edited) On 1/22/2018 at 4:04 PM, dermot.shane said: Mocha remove is in the Resolve BCC ofx package To be clear, Mocha tracking and masking is embedded in most Continuum and Sapphire filters. Mocha can drive the BCC Remover filter (found in Image Restoration group) which is essentially a clone based on Mocha tracking. Mocha Pro (standalone or plug-in) has the Remove Module which has a more advanced Remove Module that uses temporal frame access to remove objects, wires and create clean plates. More info found here: https://borisfx.com/videos/mocha-pro-remove-module-quick-look/ Last note: Mocha Pro OFX is supported in Nuke, Fusion, Vegas & HitFIlm. For Resolve, the Remove Module is not supported in Resolve yet due to Resolves OFX implementation. Edited May 18, 2018 by Ross Shain 1 Link to comment Share on other sites More sharing options...
Margus Voll May 18, 2018 Share May 18, 2018 Great response @Ross Shain. Thanks a lot! Link to comment Share on other sites More sharing options...
Anton Meleshkevich May 22, 2018 Share May 22, 2018 Mocha Pro => Clean Plate => Photoshop Link to comment Share on other sites More sharing options...
Aaron Rosapepe May 24, 2018 Share May 24, 2018 For those of you interested in Fusion, the author of this course for Nuke mentioned in a youtube comment that he has a re-touching course for Fusion as well. Not sure if it's in the works or finished but if I find out anymore, I will report back. https://www.fxphd.com/details/462/ Link to comment Share on other sites More sharing options...
Aaron Rosapepe June 18, 2018 Share June 18, 2018 I finally had some time to download the demo of Mocha Pro and try out the "remove" features and was very impressed. With just a few clean plates on a shot I was able to remove a blemish as the subject turned her head. It really seems to do a great job with matching the light as well. I have to say I'm surprised Adobe didn't think of this first considering Mocha is using a similar technology to the "heal" tool to interpolate between the clean plates. https://www.youtube.com/watch?v=TdIbciXqgic 2 Link to comment Share on other sites More sharing options...
Ross Shain June 18, 2018 Share June 18, 2018 Glad that you liked Mocha Pro's Remove module. Yes - interpolating clean plates is a powerful way to clean up and remove objects over dramatic lighting changes without manual keyframing. Again, inside Resolve as OFX plug-in, Mocha Pro's remove module does not currently work. This is due to the way Resolve gives frame access to OFX plug-ins. However, the Remove Module does work in the Mocha Pro stand alone application OR the Adobe, Avid or Fusion plug-in. 1 Link to comment Share on other sites More sharing options...
Adéyẹmi October 5, 2018 Share October 5, 2018 (edited) On 11/21/2017 at 11:37 PM, Anton Meleshkevich said: I made a frequency separation tree in Davinci. Here is a .drx with the node tree (and some how-to-use pics)https://drive.google.com/open?id=1lp2FQFX4NaPFv9NHtD-dOwLdqzbVmcxZ - Select Skintone on MASK node (mask is inverted) - Adjust Blur on DETAIL node to keep detail (More blur to keep more high freq detail) - Adjust Blur or MD (works better than Blur) on LOW node to adjust low freq. The brain node...is it a parallel, layer, or key mixer? Or kindly export me a dpx file, the drx wont import, thanks. Edited October 5, 2018 by Adéyẹmi Link to comment Share on other sites More sharing options...
Anton Meleshkevich October 6, 2018 Share October 6, 2018 (edited) 17 hours ago, Adéyẹmi said: The brain node...is it a parallel, layer, or key mixer? Or kindly export me a dpx file, the drx wont import, thanks. It's a compound node. Import (right click on stills window empty area) - jpg file type - open skin_retouch.jpg Edited October 6, 2018 by Anton Meleshkevich Link to comment Share on other sites More sharing options...
Adéyẹmi October 6, 2018 Share October 6, 2018 24 minutes ago, Anton Meleshkevich said: It's a compound node. Import (still) - jpg file type - open skin_retouch.jpg Thanks Link to comment Share on other sites More sharing options...
Craig Harris January 27, 2019 Share January 27, 2019 On 4/8/2017 at 7:31 PM, Abby Bader said: Tonal skin rendering is controlled by how we blend the three channels, so you should treat them seperately if you want fine control. The blue channel represents detail, and red tends to have smoother tones than green. You can use this insight to adjust the values to your liking. You could also blur different channels. Hey, Abby. Could you explain how you do this? Link to comment Share on other sites More sharing options...
Abby Bader March 6, 2019 Share March 6, 2019 On 1/27/2019 at 9:57 PM, Craig Harris said: Hey, Abby. Could you explain how you do this? I guess it's several ways to split the channels but something like a splitter combiner node or channel boolean should do the trick. 1 Link to comment Share on other sites More sharing options...
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