Tom Evans January 2, 2018 Share January 2, 2018 Do you know what else the Koji LUTs offer other than the Fuji and Kodak LUTs that comes with Davinci Resolve? Link to comment Share on other sites More sharing options...
dermot.shane January 2, 2018 Share January 2, 2018 i have the entire load of koji luts somewhere on my server, i can drop some over a grey scale in the next few days a cleint bought them for me to use on his project, and we ended up not using them 1 Link to comment Share on other sites More sharing options...
Tom Evans January 2, 2018 Author Share January 2, 2018 That would be great Dermot, I can't see how Koji could get closer to the various stock types than than the ones that Fuji and Kodak provides for free themselves. Link to comment Share on other sites More sharing options...
dermot.shane January 3, 2018 Share January 3, 2018 i remembered going through this years ago, and it was nothing like known 2383 emulation luts. I compared it to two luts that are un-encumbered by active IP both of them are solid... i compared to a number of other 2383 luts from Resolve, Nucoda and Baselight, all very similar, as were the Luthier and CineByte lut's from memory, there was some wonky maths in the shadows,red channel doubling back over top of it's self, and some jaggy steps in the skintones area i rolled my own when i had them presented by a producer, was not crazy about dealing with the outfall of the maths in Koji i'm rendering overnight, (feature film DCP has to be in LA tomorow, mix arrived at 4.30 pm.. sigh) will try to squeeze in a test before client arrives tomorrow 1 2 Link to comment Share on other sites More sharing options...
Tom Evans January 5, 2018 Author Share January 5, 2018 Hope you managed to get it to LA without too much stress! It seems from your feedback that Koji is nothing more than a marketing hype. Link to comment Share on other sites More sharing options...
Anton Meleshkevich January 28, 2018 Share January 28, 2018 As far as I know, most of the 2383 emulation LUTs use the same data provided by lightillusion. That's why they all are look similar: dark blues, dark desaturated reds, greens shifted towards yellow. All the differences are the RGB curves (creative contrast and toning). I can be wrong. Link to comment Share on other sites More sharing options...
dermot.shane January 29, 2018 Share January 29, 2018 I hae 2383 lut's dateing back to the 90's when i used Kodak Display Manager for callibration, and Flame for comping, long long long time before Steve started Light Ilusion Link to comment Share on other sites More sharing options...
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