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Koji vs other film LUTs


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i remembered going through this years ago, and it was nothing like known 2383 emulation luts. I compared it to two luts that are un-encumbered by active IP both of them are solid...  i compared to a number of other 2383 luts from Resolve, Nucoda and Baselight, all very similar, as were the Luthier and CineByte lut's

from memory, there was some wonky maths in the shadows,red channel doubling back over top of it's self, and some jaggy steps in the skintones area

i rolled my own when i had them presented by a producer, was not crazy about dealing with the outfall of the maths in Koji

i'm rendering overnight, (feature film DCP has to be in LA tomorow, mix arrived at 4.30 pm.. sigh)  will try to squeeze in a test before client arrives tomorrow

 

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  • 4 weeks later...

As far as I know, most of the 2383 emulation LUTs use the same data provided by lightillusion. That's why they all are look similar: dark blues, dark desaturated reds, greens shifted towards yellow.

All the differences are the RGB curves (creative contrast and toning).

I can be wrong.

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