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Cross processing looks


Nicolas Hanson

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Search for Photoshop cross-processing tutorials, you should find a few 🤓.

It’s basically fiddling around with unganged curves, which can get you some of the way.

Try emulating the Tony Scott movie “Domino”. Hardcore cross-processing. Most probably a mix between chemical cross-processing and grading. Maybe someone in this forum knows how the look process for “Domino” was done.

DI by Sonnenfeld (Co3), really cool movie. http://www.imdb.com/title/tt0421054/

 

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Definitely, the Custom Curve is the right tool to achieve the cross processing look.

Here is a starting point using Resolve Custom Curve:
In the first node, as normal let’s balance the exposure and WB of the image
In the next node, unengaged the RGB and Y curve
Draw an invert S curve for each RGB channel depending on the range, (high, low and mid-tone) we want the specific colors to be.
To accentuate or minimize the look, let's use the Y only to add contrast
In addition, Unengaged the Low and high Soft can be used to fine-tune individual channels
For the classic blue look, draw an S curve to the RG channels with a positive mid-tone, and an inverted curve to the blue channel, (negative mid-tone)
To minimize and protect a specific color, we can use the eyes dropper to sample that element. This is especially useful to protect skin tone from an aggressive color effect of cross processing.
 
Edited by Willian Aleman
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