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6 NeutralAbout Anfisa Zelentsova
- Birthday 03/28/1996
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Hello guys, Our beta test for Final Cut Pro is finally out! We welcome you to join the Beta test: https://blog.dehancer.com/dehancer-for-final-cut-pro-beta/
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Dehancer Benchmark 5.3.1 • Updated core: Dehancer Engine v5.3 • Grain Film Type and Grain Generator options • Results Export (File → Export to File) • Command line interface for third-party applications Download for free: https://blog.dehancer.com/dehancer-benchmark/
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Hello guys, We have made significant changes to the Film Grain tool: The dependence of the optical resolution on the resolution of the timeline has been fixed. Now with a timeline size less than 4K the image no longer has a blurry look, and the maximum value of Film Resolution = 100 provides full detail of the source footage. The distortion, which could slightly change the scale of the image and cause it to shift by a few pixels, has been fixed. Added Negative / Positive processing mode switch. Negative: An improved grain algorithm. The grain is more pronounced in the highlights and the image has a slightly higher microcontrast, which is more typical for negative films. Positive: This old algorithm, slightly improved, reproduces a softer grain, which is less pronounced in the highlights and more typical for reversible positive films. A new grain type and the corresponding Analogue / Digital mode switch has been added. Analogue: The ‘legacy’ type of grain. Requires more processing power. Digital (Experimental): Additional (new) type of high performance simplified grain. It can be useful for dithering tasks (for example, to eliminate the posterization of 8-bit videos from drones), as well as for low-resolution projects, rendering for Youtube, etc. Compatibility of the plugin settings with different Dehancer OFX versions: Starting from version 5.3, the default setting is Negative mode. To get the grain look as close as possible to older versions of the plugin (4.0 – 5.2), use Positive mode in combination with your existing grain settings. This is a free update for the license owners. Download and get 2-week FREE trial: www.dehancer.com
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Good day everyone, New Dehancer 5.2.0 update is out! What's new: OFX performance improvements Memory optimizations New Options group New Quality selector (Normal – Fast / High – Slow) Target White in Print section fixes OFX Overlay Vignette Interaction fixed New Bloom default parameters This is a free update for the license owners. Download and get 2-week FREE trial: https://www.dehancer.com/#download
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Hello everyone, Dehancer OFX 5.1.0 is finally here with performance breakthrough: * Up to 2× FPS with several GPUs, incl. new Apple Silicons * Memory optimizations for Metal and CUDA * Ported to CUDA 11 with various architectures supported: Pascal, Volta, Pascal, Turing, Ampere, etc * OFX interactions optimized * Minor fixes This is a free update for the license owners. Download and get 2-week FREE trial: https://www.dehancer.com/#download
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Dear Keidrych, Mr. Yedlin has successfully solved a very particular technical case based upon the well-defined and strictly determined conditions. Dehancer, on the contrary, is made to solve a much more multipurpose and challenging task, involving more unknown variables in the input, while delivering the consistent outcome which can be easily altered to your taste, resulting in a wide range of possible creative variations, aesthetically pleasing and technically accurate. Within this context, increasing the number of samples does not solve the aesthetic task and makes the entire method less versatile, i.e. more demanding for strict adherence to the conditions. In this case, according to our observations, increasing the number of samples may subtly refine the color accuracy but it is more likely to degrade the overall aesthetics and smoothness thus limiting the universal applicability of the tool under a wide range of input conditions. And of course, all this does not change the fundamental impossibility of distinguishing between two neighboring hues in postprocessing if they were not initially separated when shooting. As for the grain, it is not superimposed on the image. The image consists of grain. Consequently, reliable simulation is impossible without deconstructing and restructuring the image. In particular, the black and white points are altered (otherwise there would be no visible grain in the shadows and highlights, which does not correspond to reality). Obviously, when the grain is applied, the color changes slightly as well. This is an indication that Dehancer simulates grain just as if you were shooting on film.
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Dear Sirs, On behalf of Dehancer team I'd like to explain some key points about the plug-in: The plug-in offers camera profiles solely for the convenience of the creative process and they are aimed primarily at an aesthetic interpretation of the source material, and not technical matching. At the same time the peculiarities of the color rendering of different cameras can be preserved. When working with color, the technical quality of color separation for each specific camera plays a decisive role. Color separation is primarily determined by the density of the bayer color filters on the matrix. Denser filters - better color separation, but less light and more noise. If you make the filters more transparent, then the color will become worse, but with more light and less noise. For example, in RED cameras, the sensors are equipped with denser filters, which give better color separation, but less light, more noise, more demands on lighting and correct exposure. No existing camera sensor is capable of fully matching the color separation capabilities of film. Therefore, the best result we can achieve is always limited by the difference in color separation between the media sources.
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Hello everyone, Here's a new test our team did! Check the article about this test and download source files and grade in our blog: https://blog.dehancer.com/articles/dehancer-vs-16-mm-film/ Test shots of the same scene captured with 4 different cameras: * ARRIFLEX 416 Plus with Kodak Vision 3 500T 7219 16 mm * BlackMagic Pocket 6k (Film Log with Gen5 Color) * Red Epic (IPP2) * Kinefinity Mavo LF (CinemaDNG) Film developed in MOSFILM film laboratory (https://en.mosfilm.ru/dept/filmlab/), scanned to Cineon Film Log and graded in Dehancer with Kodak Vision Color Print Film 2383 profile. Digital footages graded in Dehancer using Kodak Vision 3 500T film profile and Kodak Vision Color Print Film 2383 profile. Lenses used: * Ultra Prime for Arriflex * DZOfilm pictor zoom for digital cameras
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Good day everyone, We are thrilled to announce our NEW plug-in: Dehancer Film 1.0.0 for Adobe Photoshop / Lightroom Classic For macOS only at the moment. Our team would like to offer a free 2-week trial for anyone who is curious to try. Head over to our website to get yours: https://www.dehancer.com/store/pslr You can learn more about the installation of this plugin in our dedicated article: https://blog.dehancer.com/articles/dehancer-film-plugin-for-adobe-photoshop-and-lightroom-classic-installation/
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Good day everyone, Dehancer 5.0.0 update is finally out! What's new in DEHANCER PRO DEHANCER PHOTO EDITION: *Print profiles with Target White setting *Kodak Vision 2383 Color Print Film profile *Kodak Professional Endura Glossy Color paper profile *Cineon Film Log support *DVR WG source input *Source white balance (Temperature and Tint compensation) *Optimizations What's new in DEHANCER LITE: *Source white balance (Temperature and Tint compensation) *Optimizations You can install new version together with existing versions. This is a free update for Dehancer plugin owners. Download & Get FREE Trial: https://www.dehancer.com/#download Buy license: https://www.dehancer.com/store
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Hello everyone, We're glad to announce that the beta test for Dehancer Pro 5.0.0 is open! Dehancer Pro 5.0.0 Beta 7 Print profiles with Target White setting Kodak Vision 2383 Color Print Film profile Kodak Professional Endura Glossy Color paper profile Cineon Film Log support DVR WG/Rec.709 source input Source white balance (Temperature and Tint compensation) Optimizations You can install beta in parallel with existing versions. More information here: https://blog.dehancer.com/beta-testing/ Beta available for Mac and Windows Cuda at the moment.
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Hello everyone, We released a new update - Dehancer. 4.2.1 What's new: Now compatible with DaVinci Resolve 17.3 Fixed Lut Generator behavior with Camera Source Profile database updated Optimisations for MacOS and Windows NOTE: Please download and update profiles after installation (Download button will appear inside the plugin). Download: https://www.dehancer.com/#download
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Meet Fujifilm Instax film profiles in Dehancer! Two versions are included: Fujifilm Instax Fujifilm Instax (Digital Intermediate) The first profile reproduces Instax colors naturally (by means of Dehancer unique film sampling technology). The second profile represents Fujifilm Instax color in ‘hybrid‘ process, where the scanned print is additionally edited with black and white levels correction. Just push ‘Update’ button in your Dehancer plugin. Download plugins or buy license: www.dehancer.com
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Good day everyone, New update for Dehancer is out. What's new? OpenCL support for Windows / AMD CUDA performance greatly optimised (20-30% faster now) ACES Flase Colors bugfixes for macOS & Windows Fixed Total Impact behavior in Gate Weave tool for macOS & Windows (now Impact reduces motion amplitude instead of ‘opacity’ in this tool) Other bugfixes for macOS & Windows Optimizations for macOS & Windows This is a free upgrade for all Dehancer license owners. If you are not Dehancer license owner yet, you can buy license on our website.
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Cold and hot, light and dark, sweet and bitter - are some of the fundamental contrasts in our life. And it's our job to adjust them and somehow find the balance to avoid feeling overwhelmed and miss out on the details. Same in the photography or filmmaking. With the only difference - we call it shadows and highlights clipping. Dehancer was designed to gently treat an image and has a set of tools that can help you soften and make it more harmonious. However, there're cases when it becomes more challenging. To learn more read our latest blog article "How to manage image contrast and avoid clipping": https://blog.dehancer.com/articles/how-to-manage-image-contrast-and-avoid-clipping/
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