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Hello, I'm looking for some clarification, real world examples and best practice of using BLG workflow (in ACES) between BL, Flame and Nuke. Lets say if you have project shot with one camera things are pretty straight forward. Fun starts when you have timeline with Alexa mov, mxf and Arri Raw, few Red shots, little bit of Phantom Cine (that can not be loaded in Flame it seams) and few other exotic cameras and of course shots from CGI. I'm curious how other people tackle this problem. Especially from the Nuke side, since options in BLG for Flame are quite clear. What would be the best way to prep this kind of project? Thanks, Nikola
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Hi all, fresh new tutorial for SCRATCH v9! We added support for Matchbox shaders, which you can now load into SCRATCH. Free collection available here: https://logik-matchbook.org/ 🙂 . It's pretty awesome - enjoy! Mazze
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NAB 2018 . NUCODA NEWS We will be showing Nucoda 2018.1 - our latest update that will be released during NAB. We will also be showing a preview of what’s coming up next inNucoda later this year. For those in the restoration world, Phoenix has some great new tools to help you clean up your film. We have added support for the Blackmagic Decklink range of cards for monitoring and will be releasing Nucoda Academy , a free version that will allow anyone to learn and get to know Nucoda. We are also launching an educational program to provide educational institutions easy access to Nucoda and Phoenix. Digital Vision has a reputation for exceptional image processing tools, we are proud to announce that we have just completed the first bundle of DVO Sparks designed to run on Autodesk Flame 2018. It is a bundle comprising DVO Clarity, DVO Chroma, DVO Sharpen and DVO RGB_Regrain. We have had tremendous feedback so far and look forward to bringing our tools to other hosts in the future. So that’s it for now, if you are at NAB, please pop around for a chat, we would love to meet you.
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Hi all, Chris Hengeveld Lustre Tutorial 01
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ACES In Lustre ACES in Flame
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Autodesk Flame Learning Channel and Grant Kay present: NEW Flame 2017x1 Video Series - Using Colour Management A new video series on Colour Management in Flame 2017x1 has been posted to the Flame Learning Channel. This very comprehensive 2 hours worth of training covers features and workflows which serve as a great add-on to the Colour Management Documentation in the Flame User-Guide. There are nine videos in total and a very wide range of information is covered. Part 1 - Introduces the new Flame Colour Management Part 2 - Colour Managing Imported Media Part 3 - Viewports and Tagged Media Part 4 - The Viewing Rules Part 5 - The Simple Scene Linear Workflow Part 6 - ACES 1.0 Colour Management Part 7 - Colour Managed Exporting Part 8 - Legacy Colour Management Part 9 - Using Custom Views, Displays and Input Transforms You can check this all out on the Flame Learning Channel at http://ow.ly/BPG7305QT70 Also available via Autodesk AREA Learning and iTunes Have a great weekend!!!