I'm thinking now hypothetically here and wondering how one would approach on Baselight.
I have a feature (doing it on another app still) but the problem seems very universal.
Some times actors face is not very consistent in color, different patches and blobs and what not with light colored translucent skin that needs fixing.
My question is if that is doable with very little steps like without masking and keying a lot?
In some simpler apps there is possibility to take some color vectors and "compress" them together to get such effect without key and mask.
Why i'm after it is purely for speed, say you have 2000 - 3000 shots and keying and masking all of them does not seem very practical.
(we don't have assistants here for that eithere)